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Meet Safari for Spacial Computing
Should look familiar – it is the same Webkit underneath. Touch the page to follow a link, or look at it and tap fingers together Tab over has been completely redesigned You can do Tab views to surround you Best practices – Natural Interactions Platform optimization Integrating with 3d Content
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Discover Observation in SwiftUI
Let’s you define models in standard swift types What is Observation? SwiftUI Property Wrappers Advanced uses ObservableObject – how to update your code
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Make Features Discoverable with TipKit
Create a Tip Eligibility rules Display and dismissal Test tips
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Running your iPad and iPhone apps in the Shared Space
Majority of apps will run fine in VisionOS (check it out in the simulator) Built-in Behaviors Functional Differences Choose your experience Check out the Meet SwiftUI for Spacial Computing to see how apps will look and learn what you need.
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Meet ActivityKit
This is all about Live Activities Overview Lifecycle Building Live Activity UI
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Design and Build apps for watchOS 10
Goals is to surface timely information, communicate at a glance, take advantage of the screen, and make things consistent. Design Principals Navigation Layout System Updates Color and Materials
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Meet watchOS 10
Widgets are surfaced automatically, Be focused and specialized Design for glances Based on shape of display, the new design language has three foundational patterns, Use background information to convey additional information – this is key to the migration of the widgets. This is backgroundContent – not just a visual flourish New material applications (this is…
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Meet SwiftData
Code focused, using macros, to naturally work with SwiftUI Using the model Macro Working with Data Use SwiftData with SwiftUI
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What’s new in VisionKit
This API is all about lifting subjects from images, i.e. pulling out your favorite pet from a picture to be used elsewhere Subject Lifting Visual Look Up Data Scanner and Live Text – allows for OCR Expanded platform support