One of the really cool things about keeping up with Apple’s summer release schedule is that you can add new features easily to your apps. This summer I spent time restructuring Wasted Time to add support for Widgets on iOS, macOS, and iPadOS. After I got that working, I thought, what the hell, why not make a Apple TV version of the app.
So, here you go, my first build of Wasted Time for Apple TV.
I am having a few issues with getting a valid provisioning profile. I have a new Apple TV 4K, and while I can select it in the Devices & Simulators section of Xcode, it won’t show as a valid deployment target. Without that, I cannot get the UDID to finish setting up a Device, which is required to complete the provisioning profile.
More to come, as I figure it out.