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WWDC Day two – Into the meat of the matter
As always I am going to give my first impressions for all the sessions I go thru. Today is always the busiest day and I may have some spill over into tomorrow. But I am excited to get started: Let’s start with what is new in Xcode – Xcode is 30% smaller – I noticed…
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Apple Design Awards 2022
Looking at this year’s design finalists – I’ve only used three of them. Let’s see if they win. https://developer.apple.com/design/awards/ The three I’ve used or played are Wylde Flowers (an enjoyable game), Vectornator: Vector Design (for vector graphics editing), and Lego Star Wars: Castaways (another game). Great quotes from the video: Love the idea that Design…
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State of the Platforms
This is a raw notes post.. if I get things wrong.. please let me know! As I am consuming the firehose today. After many network issues here at home, I was able to get to the State of the Platforms keynote. While I had seen little of the hype at the beginning before losing network…
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WWDC 2022 – Keynotes
Every year I take an “Education-Vacation” to coincide with WWDC. I was lucky enough back in 2018 and 2019 to actually go to WWDC in person. Over the last few years it has all been virtual. At times WWDC has blown my mind like the dragon in my favorite WWDC shirt. As I get ready…
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Upcoming ELM User Group Presentation
I’m really excited to announce I will presenting at the upcoming IBM Engineering Lifecycle Management User Group Virtual Conference. During the session will be taking customers and partners thru the OSLC based API discovery process, including creating the ETM Test Plan. I will be taking questions and showing demos, so sign up! See you then!
