This session will probably require tools not yet available… will have to come back to it once the SDK and simulator becomes available Create an Xcode project Simulator Xcode Previews Reality Composer Pro Create an immersive scene Taret gestures to entities
Author: Michael Rowe
Design widgets for the Smart Stack on Apple Watch
Layouts Color and Iconography Sessions Relevancy Build Widgets for Smart Stack on Apple Watch – Code alone session
Design spatial SharePlay experiences
You can add in shared context with Spatial Persona’s so you can communicate effortlessly Set the Scene Start SharePlay Arrange participants Share context and UI Enter a Full Space
Design for spatial user interfaces
UI Foundations Layout From screen to spatial
Design for Spatial Input
Focus is on eye’s and hands – this is personal and unique to the user. Eyes Hands
Build spatial Experiences with RealityKit
RealityKit was introduced in 2019. Will be going thru “Hello World” sample to explain the concepts. RealityKit and SwiftUI Entities and Components RealityView Input, Animation, and Audio Custom Systems
Meet Reality Composer Pro
This was a walk thru of the tool Supports compositing, Particle emitters and positional audio Tried to follow along, but Xcode beta did not include Reality Composer Pro (Yet) and when I went to download additional tools, it was not there – and Safari crashed on me. Uses .usda format for the project, and packages […]
Debug with Structured Logging
New debug console Live debugging LLDB Improvements Tips for logging
Meet Safari for Spacial Computing
Should look familiar – it is the same Webkit underneath. Touch the page to follow a link, or look at it and tap fingers together Tab over has been completely redesigned You can do Tab views to surround you Best practices – Natural Interactions Platform optimization Integrating with 3d Content
Discover Observation in SwiftUI
Let’s you define models in standard swift types What is Observation? SwiftUI Property Wrappers Advanced uses ObservableObject – how to update your code