Yesterday was a really productive day. As always, there was too much content to get to it all, but I learned a ton of new things that I want to go back and learn more about over the summer. There were multiple sessions that have led me to rethink some of my existing code in […]
Author: Michael Rowe
WWDC Day three – Catching up
As usual I was a bit overly ambitious yesterday and ran out of time. So I have a few more sessions I have to watch this morning before things get going. The first of which is: The SwiftUI cookbook for navigation Review of new APIs for navigation across of SwiftUI. This will provide simple receipts […]
WWDC Day two – Into the meat of the matter
As always I am going to give my first impressions for all the sessions I go thru. Today is always the busiest day and I may have some spill over into tomorrow. But I am excited to get started: Let’s start with what is new in Xcode – Xcode is 30% smaller – I noticed […]
Apple Design Awards 2022
Looking at this year’s design finalists – I’ve only used three of them. Let’s see if they win. https://developer.apple.com/design/awards/ The three I’ve used or played are Wylde Flowers (an enjoyable game), Vectornator: Vector Design (for vector graphics editing), and Lego Star Wars: Castaways (another game). Great quotes from the video: Love the idea that Design […]
State of the Platforms
This is a raw notes post.. if I get things wrong.. please let me know! As I am consuming the firehose today. After many network issues here at home, I was able to get to the State of the Platforms keynote. While I had seen little of the hype at the beginning before losing network […]
WWDC 2022 – Keynotes
Every year I take an “Education-Vacation” to coincide with WWDC. I was lucky enough back in 2018 and 2019 to actually go to WWDC in person. Over the last few years it has all been virtual. At times WWDC has blown my mind like the dragon in my favorite WWDC shirt. As I get ready […]
Upcoming ELM User Group Presentation
I’m really excited to announce I will presenting at the upcoming IBM Engineering Lifecycle Management User Group Virtual Conference. During the session will be taking customers and partners thru the OSLC based API discovery process, including creating the ETM Test Plan. I will be taking questions and showing demos, so sign up! See you then!
Day 2 – 100 Days of Swift
Wow! I’ve been using swift for a bunch of years, and have never come across enum associations. Imaging getting to that on day two of a course. What you see above is the association added to the running, talking and singing values of the enum Activity. This way you can “associate” additional information to a […]
Swift
Today I am going to try and start the 100 days of swift program that Paul Hudson provides. I’ve been using Swift for years, and taken a ton of individual classes, read books, and even published a few apps on the App Store. However, I find I still find some things just don’t work like […]
Generating a Test Plan via API Discovery
In my prior posts I took you through the discovery flow to identify the resource shape of creating a new Project Area. The only problem was, there is no public API for creating a Project Area, either via OSLC or published ELM APIs. To that end, you may have been a bit frustrated that all […]