Design spatial SharePlay experiences

You can add in shared context with Spatial Persona’s so you can communicate effortlessly

Set the Scene

  • Understand the type of experience you are trying to recreate…this will impact content placement and interactivity.
  • You can share up to 1 window and 1 immersive space at a time, so you can have a dedicated shared window, or a dedicate room (they can’t access other apps during this)
  • Using window shared activity let’s people use their other apps and drag and drop things across from private and public windows

Start SharePlay

  • You can create entry points to allow for people to join.  Adding sharePlay means you can have more control, etc.
  • Start activities from those who have the right permissions, and provide information to the participants  who are trying to join, like “start tv”

Arrange participants

  • This is based on where the app is positioned, and one of three arrangements
    • Side by Side (think TV screen or whiteboard)
    • Surround (think table top game)
    • Conversational (think front and center or ambient)
    • Your app can support up to 4 other people.. so you can have between 2-5 participants in a shared space.

Share context and UI

  • You get a common coordinate system and space .. this is shared context. The system manages this by itself, so the synchronization needs to be synchronized by the app to make sure people can follow.  You should encourage participants to follow the first person who changes context.  Shared space by default uses share audio context.
  • Large physical motion and audio cues can help share context
  • Make sure that permissions or turn taking is not imposed to make the experience is the most natural.
  • Allow for differences that don’t affect others, like volume per person and subtitles by person
  • Active tools should be personalized too.

Enter a Full Space

  • When is it ideal when a person can go to a operate context (or full space)
  • Think of this as break out rooms designed for a specific person to view.
  • If a person steps out (like pressing digital crown and enabling pass thru) make sure they can still see the shared window