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Wasted Time Price Increase
I’ve had to increase the price of Wasted Time across all platforms to $0.99. Currently if you buy for one platform you have access across all (except for VisionOS). I am hoping to add a new feature for a fall launch!
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Greet Keeper – how it works
I realize that my design is not always intuitive so I decided to put together a simple (ha!) video of how my latest app works. The app is both simple and powerful. The basic premise is you have control of what types of cards (or events) you’d like to track. You create your own galleries…
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Meet SwiftUI for Spatial Computing
This is a high-level review of SwiftUI’s extensions for xrOS All of xrOS was built in SwiftUI Buttons can provide audio feedback when pressed. With Spatial computing we have to use Scenes, see the three types defined in other sessions – Window, Volume, and Full Space. Breaking down the structure of a windows Interactions Hover…
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Meet MapKit for SwiftUI
Expanded swiftUI API Use MapKit to your app, This is a code along class. Adding a marker to a Map, is like adding a view to al list. Markers are used to display content on a map. Annotation allows your to provide a view at a specific location Using the content builder closure…
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Get Started with building apps for spatial computing
Fundamentals Where to Start How to build
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Expand on Swift Macros
Why Macros Design Philosophy Translation Model Macro Roles Macro Implementation Writing correct macros
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What’s New in App Clips
These are light versions of your app, allows users to try your app without installing There are three New size limit Default app Clip links Invoke From your App