Author: Michael Rowe

WWDC – Day 5

I wanted to start this day early, since I was declined for my second Lab request. I have been working on Shortcuts support in Wasted Time and while I had a great session on Wednesday, I am still having issues with the launching of Wasted Time from the Shortcuts app. I am getting a “Sorry […]

WWDC – Day 4

Another fun filled day, and now I am starting to get back into my code. I began the day with a session on the OS.Logging extensions added into Swift. I am thinking I should change my code to start using Logging instead of print statements. I do a lot of inline print statements so when […]

WWDC Day 3

Day three was loads of fun, the highlight of which was the Code-Along for WidgetKit. I also had my lab appointment on the problems I was having with SiriIntents and Shortcuts. While I was a able to get my Intents to work, we ran out of time for the Shortcut problem. But I do believe […]

WWDC 2020 – Day 2

Wow! Made it thru 9 sessions today, and have 2 more that I wanted to do, but I am bushed. I will try and post a quick summary in the morning of the session on this same blog post… More to come… As promised, here’s what I’ve learned on Day 2 (or at least the […]

iPad only Podcast Editing

This week, I finally did an iPad only edit of my podcast GamesAtWork.Biz. I’ve been wanting to see if I could pull it off, and after last week’s edit (which was only partially done on the iPad), I took the plunge. Thank you to the team over at Ferrite for an amazing product, and for […]