One of the really cool things about keeping up with Apple’s summer release schedule is that you can add new features easily to your apps. This summer I spent time restructuring Wasted Time to add support for Widgets on iOS, macOS, and iPadOS. After I got that working, I thought, what the hell, why not […]
Author: Michael Rowe
Widgets on Big Sur
Sometime I just need to post a picture… and today is one of those days:
Explaining the Statistics in Wasted Time
I’ve been working on adding a set of widgets to Wasted TIme for iOS14. After playing with this program for over a decade, I realized people may not really understand the statistics on the totals page. This will may become more confusing once the widget is live. Let’s take a look at the two sets […]
WWDC – Day 5
I wanted to start this day early, since I was declined for my second Lab request. I have been working on Shortcuts support in Wasted Time and while I had a great session on Wednesday, I am still having issues with the launching of Wasted Time from the Shortcuts app. I am getting a “Sorry […]
WWDC – Day 4
Another fun filled day, and now I am starting to get back into my code. I began the day with a session on the OS.Logging extensions added into Swift. I am thinking I should change my code to start using Logging instead of print statements. I do a lot of inline print statements so when […]
WWDC Day 3
Day three was loads of fun, the highlight of which was the Code-Along for WidgetKit. I also had my lab appointment on the problems I was having with SiriIntents and Shortcuts. While I was a able to get my Intents to work, we ran out of time for the Shortcut problem. But I do believe […]
WWDC 2020 – Day 2
Wow! Made it thru 9 sessions today, and have 2 more that I wanted to do, but I am bushed. I will try and post a quick summary in the morning of the session on this same blog post… More to come… As promised, here’s what I’ve learned on Day 2 (or at least the […]
WWDC 20 – Day 1 – Platform State of the Unions
The one thing that you don’t see when you are at home following WWDC, is the “Platform State of the Unions”. This year it is streaming via the Developer App and everyone can watch it. This will be interesting to see how the non-developers react to the more detailed technology discussions. One of the cool […]
WWDC 2020 – Day 1
7:24am WWDC-time  After being able to make it to WWDC for two years in a row, it really feels strange getting ready for WWDC while sitting at home. At least I am on vacation from the day job for the week, so I am letting the excitement build, while social distancing. I am wearing […]
iPad only Podcast Editing
This week, I finally did an iPad only edit of my podcast GamesAtWork.Biz. I’ve been wanting to see if I could pull it off, and after last week’s edit (which was only partially done on the iPad), I took the plunge. Thank you to the team over at Ferrite for an amazing product, and for […]