Inspector Presentation customization
Tag: SwiftUI
Design with SwiftUI
SwiftUI as a design Tool Getting the details right Designing for interactions Testing your ideas Presenting your work
Build accessible apps with SwiftUI and UIKit
Accessibility is key for Apple. I agree with this philosophy, having even written an article years ago for the magazine called “Enabled” on how OS/2 was made accessible. I loved that the magazine was called “Enabled” instead of “Disabled” as it sent a message to the reader that they were not less than. Accessibility Enhancements […]
Bring Widgets to Life
You can now create interactions with widgets. You can have animation in widgets to show how content has changed. Animations Interactivity
Beyond scroll views
Improvements to scroll views in SwiftUI – this allows for expanding beyond the screen port. You can define which axis it will scroll – horizontal or vertical. It will resolve safe area to show information within its content offset. Margins and safe area Target and Positions Scroll Transitions
Meet SwiftUI for Spatial Computing
This is a high-level review of SwiftUI’s extensions for xrOS All of xrOS was built in SwiftUI Buttons can provide audio feedback when pressed. With Spatial computing we have to use Scenes, see the three types defined in other sessions – Window, Volume, and Full Space. Breaking down the structure of a windows Interactions Hover […]
Meet MapKit for SwiftUI
Expanded swiftUI API Use MapKit to your app, This is a code along class. Adding a marker to a Map, is like adding a view to al list. Markers are used to display content on a map. Annotation allows your to provide a view at a specific location Using the content builder closure […]
Get Started with building apps for spatial computing
Fundamentals Where to Start How to build
Minor Wasted Time Update Submitted
Since completely rewriting WastedTime into SwiftUI and fixing it to run nearly the same code across macOS, watchOS, iOS, iPadOS, and tvOS, I’ve not been happy with the way I’ve handled the fonts. Today I took a step back and made changes to better handle the needs of larger devices. Ultimately the code is pretty […]
Completed two major classes
I like learning. It’s that simple. I like to take classes, learn new things, read about new things, and play with new things. It’s one of the reasons I think I like being in technology, there are always new things to learn. Early last year I decided to start the class 100 Day of Swift […]