Creating a great video playback experience in your app Media Experience Advance Features Other use cases Conclusion
Tag: RealityKit
Work with Reality Composer Pro content in Xcode
This is a continuation of a prior session on Reality Composer Pro sessions – where you created the scene and materials Load 3D Content Components User interface Play audio Material properties This session is very deep and should be watched.. this blog post will help you understand why you should go and watch the session […]
Take SwiftUI to the next dimension
This will review how to use a handful APIs to use Windows, Volumes, and Full Space Volumes 3D views and layout RealityView 3D gestures
Enhance your spatial computing app with RealityKit
There are a lot of new features in realityKit as highlighted on this slide RealityView attachments Video Playbacks Portals Particle Emitters Anchors
Build spatial Experiences with RealityKit
RealityKit was introduced in 2019. Will be going thru “Hello World” sample to explain the concepts. RealityKit and SwiftUI Entities and Components RealityView Input, Animation, and Audio Custom Systems
WWDC Day two – Into the meat of the matter
As always I am going to give my first impressions for all the sessions I go thru. Today is always the busiest day and I may have some spill over into tomorrow. But I am excited to get started: Let’s start with what is new in Xcode – Xcode is 30% smaller – I noticed […]
WWDC Day Two – Continued
Well, the team at the install lab were awesome. I wish I had left the machine alone when it went belly up, for multiple reasons. One, I would have spent most of Monday night getting frustrated, I wouldn’t have lost any data, and I would have given them a problem to debug. Instead, I got […]