In the last post I talked about how conversations are a powerful way of interacting with a computer. A conversation must have context and memory in order to enable this power. Simple commands and individual queries are good, but not sufficient to enable the UX of the future. Now let’s look at augmented reality (AR). […]
Tag: Oculus
CES 2015 Day 4 – And it’s a wrap!
Wow, the final day is over and today I spent half the day in customer meetings… To put it mildly, they went well. A huge thank you to my teammates at this year’s CES! The rest of the day I spent on the show floor just looking to catch up on some cool tech I […]