Summer 2021 WWDC Impacts

For the last 12 years or so, I’ve really enjoyed playing with the various beta’s of Apple’s operating systems. Discovering new features, and updating my apps each summer have been a great way to keep my technological skills current, while scratching the itch to write code. I’ve had good summers… Continue reading

Working on Wasted Time for Mac

Now that WastedTime Watch! Has been released, and so far, I’ve not heard any new bug reports, or even seen any crash reports, I’ve started re-writing WastedTime completely. What I mean by that is, I am working on converting the iPhone/iPad version to a Catalyst application. I will then release… Continue reading

Alright Apple.. This is ludicrous

So, last week I was traveling and using a brand new 13inch MacBook Pro, with Touch Bar, and 12.9inch iPad Pro (first gen), a iPhone 7 Plus, and an Apple watch.  When I upgraded to the MacBook Pro with Touch bar I replaced all my travel cables with Apple USB-C… Continue reading

Apple’s Wednesday Announcement – Three “One More Things”

One of the things I look forward to each summer is upgrading my iOS devices to each of the developer beta drops. It is always an exciting time, usually with lots of bugs and problems.  For some reason this summer was different.  The upgrades were simple, they didn’t cause a… Continue reading

Review – Home Inventory for Mac and iOS

According to the makers of Home Inventory (Binary Formations, LLC. ), September was “National Preparedness Month” and as such they made their flagship product “Home Inventory” available for 50% off.  I got the opporuntity to do a review of the Mac product, along with both iOS companion products – Mobile Backup… Continue reading

Today’s Apple Announcement

Well, today’s Apple announcement wasn’t as exciting as I wanted it to be. It wasn’t because the iPhone 5 wasn’t phenomenal, it wasn’t because it wasn’t faster, thinner, better display, or any other reason. It was because the great Apple Secrecy has been shattered. There were no surprises.. Even the… Continue reading

Book review – “learn iPhone and iPad cocos2d Game Development”

Learn-cocos2d.com is the online home of the book “Learn iPhone and iPad cocos2d Game Programming” by Steffen Itterheim. This book is designed to help the beginning game programmer understand the cocos2d game library, which is a cross platform library that is targeted at 2d games. Steffen does a great job… Continue reading

Data Persistence Across Platforms

We are currently looking at Android for a version of WastedTime…Today when you purchase the iPhone app, you get a fully functioning iPad app two, not some cheap pixel doubling app.  Given this, you may find yourself, like I do, having to chose between the iPhone and the iPad version… Continue reading