Greeting Keeper Released

Well, after writing, rewriting, refactoring, and replatforming for six year, I have finally released a personal project to the App Store. Greeting Keeper has gone thru UIKit, SwiftUI, CoreData, CloudKit, and SwiftData to become a pretty useful app. It does, however, have two major bugs, that crept in during the release, and I am trying to deal with them, when I can.

The bugs are as follows:

  1. If you add a new card to your card gallery, while viewing the gallery for that type of card, the UI freezes up. I can recreate this bug every time, but I can’t yet figure out what is causing it.
  2. My various edit screens, will allow you to change one selection and then automatically return you to the higher menu OR if it is a text field that you want to type into, then when you select the text field, it automatically returns you to the prior screen.

Both of these bugs make the app unusable for the average user. To prevent that, I made it a paid app, and so far only one person has bought it… ME. Which is fine.

So this is the weirdest launch post ever, basically I am telling people don’t download the app. Not yet. I need to resolve the two issues.