I’ve had to increase the price of Wasted Time across all platforms to $0.99. Currently if you buy for one platform you have access across all (except for VisionOS). I am hoping to add a new feature for a fall launch!
Tag: WastedTime
Wasted Time’s Latest Rewrite
As is my habit each summer after WWDC, I rewrite my Wasted Time app to try and take advantage of the latest changes for iOS, macOS, tvOS, and watchOS. This summer has been no difference; however, I also took some time to completely refactor the application to no longer use the AppDelegate feature of older […]
The unauthorized history of Wasted Time
I was really happy to see that Stephen Colbert and the team at the Late Show have created this historical back story for my App – Wasted Time Actually, Wasted Time is more than a clock. It tracks how much time is wasted getting your meeting started. Check it out!
Wasted Time Updates!
This past weekend I released updates to both WastedTime and WastedTime Watch. For WastedTime it was a minor bug fix, you can no longer end a meeting before it starts. Who would have thought of that one?! For WastedTime Watch, this was the total re-write I was working on. It is now much more colorful […]
Adding Menus and Keyboard Shortcuts
As I continue to work on Wasted Time, I now have added working keyboard shortcuts, and menu items to both the iPad and macOS versions. I can’t wait for Big Sur and iPadOS 14 to come up so I can release these to the world. First a few screenshots The code ended up not being […]
Explaining the Statistics in Wasted Time
I’ve been working on adding a set of widgets to Wasted TIme for iOS14. After playing with this program for over a decade, I realized people may not really understand the statistics on the totals page. This will may become more confusing once the widget is live. Let’s take a look at the two sets […]
Mac App Store = Tighter checks on new app
I’ve been playing with Catalyst since WWDC. Well not so much playing with it, but thinking about it while completely rewriting my Wasted Time app into SwiftUI. The main catalyst for rewriting the app is all the frustrations I had with Storyboards and Autolayout. Every time I wanted to add a new UI element to […]
Status update on WastedTime (all platforms)
Over the last few weeks, I’ve been working to do two things on the WastedTime set of apps. (Wow! I can say set of Apps now). While the basic functionality is working on all three platforms, iOS, macOS, and WatchOS, I am not happy with the behavior of SwiftUI to render the various graphics. SwiftUI […]
Working on Wasted Time for Mac
Now that WastedTime Watch! Has been released, and so far, I’ve not heard any new bug reports, or even seen any crash reports, I’ve started re-writing WastedTime completely. What I mean by that is, I am working on converting the iPhone/iPad version to a Catalyst application. I will then release a Mac version. What does […]
WastedTime Watch!
WOW! I excited to announced that Wasted Time for the Apple Watch is now available. While there is one bug I need to squash, I would love it people would down load it. The bug is that the cost information is not being saved, but if you don’t kill the app you will be OK. […]