I realize that my design is not always intuitive so I decided to put together a simple (ha!) video of how my latest app works. The app is both simple and powerful. The basic premise is you have control of what types of cards (or events) you’d like to track. You create your own galleries […]
Tag: iphone
Integrate with motorized iPhone stands using DockKit
Introduction to DockKit How it works Custom Control Device animations
Summer 2021 WWDC Impacts
For the last 12 years or so, I’ve really enjoyed playing with the various beta’s of Apple’s operating systems. Discovering new features, and updating my apps each summer have been a great way to keep my technological skills current, while scratching the itch to write code. I’ve had good summers and bad summers, based on […]
Working on Wasted Time for Mac
Now that WastedTime Watch! Has been released, and so far, I’ve not heard any new bug reports, or even seen any crash reports, I’ve started re-writing WastedTime completely. What I mean by that is, I am working on converting the iPhone/iPad version to a Catalyst application. I will then release a Mac version. What does […]
Alright Apple.. This is ludicrous
So, last week I was traveling and using a brand new 13inch MacBook Pro, with Touch Bar, and 12.9inch iPad Pro (first gen), a iPhone 7 Plus, and an Apple watch. When I upgraded to the MacBook Pro with Touch bar I replaced all my travel cables with Apple USB-C cables, this would allow me […]
Apple’s Wednesday Announcement – Three “One More Things”
One of the things I look forward to each summer is upgrading my iOS devices to each of the developer beta drops. It is always an exciting time, usually with lots of bugs and problems. For some reason this summer was different. The upgrades were simple, they didn’t cause a lofty of problems, and not […]
Review – Home Inventory for Mac and iOS
According to the makers of Home Inventory (Binary Formations, LLC. ), September was “National Preparedness Month” and as such they made their flagship product “Home Inventory” available for 50% off. I got the opporuntity to do a review of the Mac product, along with both iOS companion products – Mobile Backup and Photo Remote. Binary Formations […]
Today’s Apple Announcement
Well, today’s Apple announcement wasn’t as exciting as I wanted it to be. It wasn’t because the iPhone 5 wasn’t phenomenal, it wasn’t because it wasn’t faster, thinner, better display, or any other reason. It was because the great Apple Secrecy has been shattered. There were no surprises.. Even the last minute crazy rumor of […]
Book review – “learn iPhone and iPad cocos2d Game Development”
Learn-cocos2d.com is the online home of the book “Learn iPhone and iPad cocos2d Game Programming” by Steffen Itterheim. This book is designed to help the beginning game programmer understand the cocos2d game library, which is a cross platform library that is targeted at 2d games. Steffen does a great job of introducing you to the […]
Data Plans and App Size
Was listening to MacBreak Weekly this week and heard Alex mention that the Apple store was changing the limit of over the air updates to 50mb which made a lot of sense given the new requirements that Apple has added to all apps on the app store. From here on out you have to include […]