Tag: day 3

  • Design for Spatial Input

    Focus is on eye’s and hands – this is personal and unique to the user. Eyes Hands

  • Build spatial Experiences with RealityKit

    RealityKit was introduced in 2019. Will be going thru “Hello World” sample to explain the concepts.  RealityKit and SwiftUI Entities and Components RealityView Input, Animation, and Audio Custom Systems

  • Meet Reality Composer Pro

    This was a walk thru of the tool Supports compositing, Particle emitters and positional audio  Tried to follow along, but Xcode beta did not include Reality Composer Pro (Yet) and when I went to download additional tools, it was not there – and Safari crashed on me.  Uses .usda format for the project, and packages…

  • Day 3 – CES 2016

    Wow, Amazing day, got a full 4 hours on the show floor, and was able to see a ton of really cool tech. Unfortunately I will miss Day 4, due to flights, but what did I get from CES this year. 1) The IOT is main stream. Many companies are still showing their own platforms.…

  • Day 3 – Meetings and a few cool ideas

    Wow, as long as this week is at CES it also seems to run by very fast.  Today I went back to a few of the interesting booths I was at before, and added a few new ones.  The repeats were at some of the auto companies – Mercedes-Benz had removed their really cool self…