In the last post I talked about how conversations are a powerful way of interacting with a computer. A conversation must have context and memory in order to enable this power. Simple commands and individual queries are good, but not sufficient to enable the UX of the future. Now let’s look at augmented reality (AR). […]
Tag: apple
Why the HELL can’t Apple Fix iTunes?
The number of times that the iTunes library file has corrupted on my iMac is insane! I have a very large iTunes library. It consists of all the CDs, LPs, Cassette Tapes, and even some Reel-to-reels that I own, and have converted to digital. The library is about 23,000 songs and well over a thousand […]
WWDC Day Two
The best advice I was given by people who have been at WWDC before was to focus on getting time with the engineers. All the sessions are streamed as videos, and you can spend time later to watch the ones you missed. This is excellent advice! I stared the day yesterday with getting with the […]
I now know the way to San Jose
Ok, I am sure many people use this same joke… but When I got here, I realized the last time I was in San Jose was 2008 for a Virtual Worlds Conference. It’s amazing how memories cause you to think things look one way, and they don’t really look that way. I guess that is […]
Squashing bugs!
yesterday I had an epiphany – I realized that a bug that had been hiding in Wasted Time for years was actually trivial to fix! So I sat down and within seconds I fixed it! (Boy that hasn’t happened in a very long time – probably because I don’t get to program much anymore.). So […]
WWDC 2017 Keynote – My Raw Notes
I had the idea to do my yearly write up of all the things I saw watching the WWDC keynote.. instead this year, I thought it would be cool to just post my raw notes.. see how I am thinking while watching the keynote.. Let me know what you think: ============== WWDC 2017 – Keynote […]
Apple’s Wednesday Announcement – Three “One More Things”
One of the things I look forward to each summer is upgrading my iOS devices to each of the developer beta drops. It is always an exciting time, usually with lots of bugs and problems. For some reason this summer was different. The upgrades were simple, they didn’t cause a lofty of problems, and not […]
Learn to Code in Swift – a Book Review
I had the opportunity to read the book “Learn to Code in Swift – The new language of iOS Apps” by Kevin J. McNeish, over year end holidays. I’ve been looking for a good book on Swift, as I spent last summer translating my own app from Objective-C to Swift. While I really didn’t know […]
Is this your next development machine?
I finally got to play with the MacPro in person the other day at my local Apple store. This was not a fully loaded machine, it only had 12gb of ram and 256gb SSD, but I ran a few tests on it. And it was plenty fast for any activity that required multiple cores. I […]