There’s an interesting perspective when it comes to mobile apps, people writing games don’t necessarily think about security. Enterprise app developers must consider security in their apps. And if you are developing social apps, security is even more important, there is no faster way to kill a social platform than to violate your users trust and security (unless your name is Facebook).
If you are writing a game, do your players care that they can get in and hack your high scores? Probably not if it is a stand alone game, but if it has leader boards and multiplayer, you don’t want to allow this… it will ruin the game play and lose you gamers.
How do you handle security?