Design and Build apps for watchOS 10


Goals is to surface timely information, communicate at a glance, take advantage of the screen, and make things consistent.

Design Principals

  • Timely and relevant: in the moment 
  • Focused and highly specialized for brief interaction
  • Unique to Apple Watch – utilize the Digital Crown – this is becoming a new focus item for apple (should be backed up by touch)
  • Consider the journey – people will take from moment they raise their wrist – Smart Stack is an example of this.

Navigation

  • Updated in NavigationSplitView
    • Borrowed from 2 column layout from weather on iPad – the list is now a button on the top leading screen – great if you have a source list with detailed views.  Start with the detailed view when user starts your app.  Try with no title
    • Transition between detail view and source list is animated.  Great for showing comparative data.  (Should add number of cards in my view for card app).
    • Same API on watch as other platforms.
  • TabView updates
    • Now it is designed to be vertical.  Can be expanded inline so that you can stay on a single screen by default but support localized text, etc.
    • Activity is a great example of this.  (Uses the  .tabvViewStyle(.verticalPage))
    • Combine it with .containerBackground((color, for: .tabView) for seamless blending
    • Tabview will automatically expand a list if you add it to the grouping.
    • Animation to scale information as it moves to new locations.  You can now drive animation based on the tabView.  You  can use .matchedGeometryEffect to do so.
  • NavigationStack (core paradigm)
    • Use a NavigationStack if the other two don’t address your appropriate workflow.

Layout System Updates

  • Dial based views
    • Great for dense info delivered at a glance, you can also provide 4 different controls 
  • Infographic Views
  • List views
    • Scroll thru context to find what you need
  • If you use these layout patterns then your toolbar placement, and the like don’t need extra padding.  It just works.

Color and Materials

  • Four background materials – Ultra Thin, Thin, Regular and Thick. 
  • Full screen background gradient 
  • You can use Primary, Secondary, Tertiary, Quaternary prominence layers – with vibrant versions to ensure legibility