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Cross platform vs. Performance
I’ve been working with a small team to build a cross platform game leveraging the Cocos2D gaming engine on iOS. I chose this platform for a few reasons: 1) There is a really good book explaining the basics of game programming and the libraries. 2) There seems to be a good number of other people…
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Games on rails
The popularity of the unreal engine on iOS can be seen by the success of games like Infinity Blade and Batman Arkham City. These games are bringing the excitement of combat games to that little device in your pocket; however these games are primarily another example of games on rails. Guiding your players thru a…
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Are you Retina Ready?
Now that the new iPad has been around for over a month (has it really been that long?), have you started updating your apps to be retina ready for the iPad? What are your best tips for doing so? Are you just re-rendering all your graphics?
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Are Certificates worth the hassle?
Back when I first started programming there were only three environments you could program for A) Main Frames, B) Mini computers, and C) Personal computers. Given that A & B where tightly controlled by people in suites and ties, and no respectable business used C for anything that could impact their business, there was no…
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Local Gaming Accelerator
Joystick Labs is a local group that helps local game developers get started. They focus exclusively on helping launch the next gen of video game companies. Yeas ago I had the pleasure of meeting one of the co-founders – Juan Benito at one of the Triangle Game Initiative events. His passion for the industry and…