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Design for Spatial Input
Focus is on eye’s and hands – this is personal and unique to the user. Eyes Hands
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Build spatial Experiences with RealityKit
RealityKit was introduced in 2019. Will be going thru “Hello World” sample to explain the concepts. RealityKit and SwiftUI Entities and Components RealityView Input, Animation, and Audio Custom Systems
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Meet Reality Composer Pro
This was a walk thru of the tool Supports compositing, Particle emitters and positional audio Tried to follow along, but Xcode beta did not include Reality Composer Pro (Yet) and when I went to download additional tools, it was not there – and Safari crashed on me. Uses .usda format for the project, and packages…
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Debug with Structured Logging
New debug console Live debugging LLDB Improvements Tips for logging
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Meet Safari for Spacial Computing
Should look familiar – it is the same Webkit underneath. Touch the page to follow a link, or look at it and tap fingers together Tab over has been completely redesigned You can do Tab views to surround you Best practices – Natural Interactions Platform optimization Integrating with 3d Content