-
Wasted Time Price Increase
I’ve had to increase the price of Wasted Time across all platforms to $0.99. Currently if you buy for one platform you have access across all (except for VisionOS). I am hoping to add a new feature for a fall launch!
-
Greet Keeper – how it works
I realize that my design is not always intuitive so I decided to put together a simple (ha!) video of how my latest app works. The app is both simple and powerful. The basic premise is you have control of what types of cards (or events) you’d like to track. You create your own galleries…
-
Wasted Time version 7.2
After a brief testing period, I have submitted a new version of Wasted Time today to the Apple App Store. This version completely removes Facebook Integration. I have done so, after looking at the data that Facebook provided in the brief period that version 7.1.1 was in the store. I have decided not to feed…
-
Understanding Mental Models
I had a great discussion with my co-host on GamesAtWork.Biz Michael Martine the other day over lunch, on why I am going to turn off Facebook. While I have been pretty vocal over the years with friends and acquaintances on why I won’t use Android (you are the product), I have always rationalized using Facebook…
-
Squashed crashes
Wooohoooo.. some times when struggling with a programming bug, you just need to step away for a while. Then, when you come back, re-read the error messages from the crash – hopefully a light will come on in the brain. This morning, while editing this week’s episode of the GamesAtWork.Biz podcast, did a little work on…